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Interface and Menu Design (Part 2)
Interface and Visual Style Hey pilots! Welcome to part 2 of my blog on the exciting (yes I said it!) world of game interfaces and menus. In this part, I’ll be chatting about visual design […]
Interface and Menus (Part 1)
Interfacing Menus (Part 1) Interface menu design is regularly the unsung hero of video gaming. It plays an important part in how we interact with a game’s systems and can literally make or break a […]
Making Missiles FUN (Part 1)
Making Missiles FUN (Part 1) – Ahh missiles, we all love them right? Letting rip a blazing rocket with the satisfied knowledge of one less target to worry about. They’re a staple in many video […]